![]() ![]() Ports are one of the biggest sources of income for Norsca, so it is worth trying to maximize this as much as possible. For each level of allegiance you gain with each god, you gain a cumulative +20% income from Ports. In Total War: Warhammer III an additional reward was added. Azrik the Maze Keeper, a mighty Lord of Change, will be recruited for your faction.Winds of Magic starting amount: +20 (all forces).Burplesmirk Spewpit, an Exalted Great Unclean One, will be recruited for your faction (Total War: Warhammer III).A devastating plague is unleashed on the world, but your faction is immune (Total War: Warhammer II).Wound recovery time: -4 turns (all characters).Casualty replenishment rate: +20% (all forces).Kihar the Tormentor, a special Chaos Sorcerer, will be recruited to fight for your faction.Killgore Slaymaim, a special Exalted Hero of Khorne, will be recruited to fight for your faction (Total War: Warhammer III).The Ice-Forged Legion, a regiment of renown, becomes available to recruit.Unit experience gain per turn: +100 (all forces).Weapon strength: +10% for all melee units (all forces).You will gain 12 allegiance with the god you chose and -4 allegiance with the other three, so the equivalent of razing two settlements. ![]() +6 allegiance with the Crow, -2 allegiance with each of the other Gods.Ĭompleting a Monster Hunt will also give you a dilemma where you will choose which god to sacrifice the monster to. ![]()
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